Research article | Open Access
International Journal of Excellent Leadership 2023, Vol. 3(1) 48-63
pp. 48 - 63
Publish Date: June 30, 2023 | Single/Total View: 0/0 | Single/Total Download: 0/0
Abstract
This study aims to determine the levels of social emotional learning skills and computer game addiction of middle school students in terms of gender, school types and grade variables, and to examine whether there is a significant relationship between social emotional learning skills and computer game addiction. The participants of this correlational survey model study were 307 students. Social Emotional Learning Skills Scale and Children's Computer Game Addiction Scale were used in the study. The data were analyzed by t-test and Pearson Correlation analysis and linear regression. As a result of the research, it was found that social emotional learning skills were a better level in favor of female students, private schools and 5th graders. Computer game addiction was found a better level in male students than females, and there was no diference with school types and grades. There was a significant negative relationship between social emotional learning skills and computer game addiction levels at a moderate level (r=.37). In addition, it was revealed that participants' social emotional learning skills accounted for 14% of computer game addiction.
Keywords: Social emotional learning skills, computer game addiction, middle school students
APA 7th edition
Saracaloglu, A.S., & Karaduman, F. (2023). The Relationship of Social Emotional Learning Skills and Computer Game Addiction of Middle School Students. International Journal of Excellent Leadership, 3(1), 48-63.
Harvard
Saracaloglu, A. and Karaduman, F. (2023). The Relationship of Social Emotional Learning Skills and Computer Game Addiction of Middle School Students. International Journal of Excellent Leadership, 3(1), pp. 48-63.
Chicago 16th edition
Saracaloglu, Asuman Seda and Fethi Karaduman (2023). "The Relationship of Social Emotional Learning Skills and Computer Game Addiction of Middle School Students". International Journal of Excellent Leadership 3 (1):48-63.